2025-06-19 02:34:08

无法执行vbs脚本中遇到的问题及解决方案

2501_92009155:

python复制代码

# 导入需要的库

import random

# 游戏状态

class GameState:

def __init__(self):

self.location = "海滩"

self.health = 10

self.treasure_found = False

# 地点描述

location_descriptions = {

"海滩": "你站在一片金色的沙滩上,海浪轻轻拍打着你的脚。",

"森林": "你进入了一片茂密的森林,树木遮天蔽日,阳光透过树叶洒在地面上。",

"山洞": "你来到了一个阴暗的山洞,空气中弥漫着潮湿和未知的气息。",

# ... 可以添加更多地点

}

# 玩家操作选项

def get_player_options(current_location):

if current_location == "海滩":

return ["进入森林", "寻找线索"]

elif current_location == "森林":

return ["继续深入", "返回海滩", "寻找山洞"]

elif current_location == "山洞":

return ["探索山洞", "返回森林"]

# ... 根据地点添加更多选项

# 处理玩家选择

def handle_player_choice(game_state, choice):

current_location = game_state.location

if choice == "进入森林" and current_location == "海滩":

game_state.location = "森林"

print(location_descriptions["森林"])

elif choice == "继续深入" and current_location == "森林":

# 这里可以添加随机事件,如遇到野兽、发现线索等

event = random.choice(["遇到野兽", "发现地图碎片"])

if event == "遇到野兽": wsxm.hy029.cn

game_state.health -= 3

print("你遇到了野兽,受了一点伤。")

elif event == "发现地图碎片":

print("你发现了一张地图碎片,上面标着宝藏的位置!")

# 这里可以添加更多逻辑,如解锁新地点或获得关键物品

# ... 添加更多选择的处理逻辑

# 检查游戏结束条件

if game_state.treasure_found and game_state.health <= 0:

print("你找到了宝藏,但在回家的路上不幸身亡。游戏结束。")

return True

elif game_state.treasure_found:

print("你找到了宝藏,并安全地返回了家。恭喜你,游戏胜利!")

return True

# 游戏主循环

def main(vuh.hy029.cn):

game_state = GameState()

while True:

print(location_descriptions[game_state.location])

options = get_player_options(game_state.location)

print("请选择操作:", ", ".join(options))

choice = input("> ").strip()

if choice not in options:

print("无效的选择,请重新输入。")

continue

game_over = handle_player_choice(game_state, choice)

if game_over:

break

if __name__ == "__main__":

main()

人人人!全是人!火爆全网的老乡鸡空降扬州啦,开业福利送不停!
儿童简笔画小猪佩奇的画法步骤 儿童简笔画小猪佩奇的画法步骤图片